It is a great game yet no a game worthy of ten. Overall, while this game might be different to its predecessors, it doesn't mean that it is bad. Plus, the game looks hell cool in slo-mo. The use of bullet time is really handy in this game and it is crucial for you to use it in order to survive certain parts of the game. There a different guns to choose from yet all of them have the same objective: kill. As you face waves of enemies after enemies, you have no choice but to spray the walls and the floor with their blood. The game has strong violence and strong language as well yet in a game like this you cannot have one without the other. One of the main things we as an audience love about Max Payne is the amount of ass he kicks. The ending was a bit predictable but overall, the story was very immersing. Obviously things don't go well and someone gets kidnapped and its up to Max to wreak hell and get her back. System Requirements:OS: Windows 7 32/64 Service Pack 1Processor: Intel Dual Core 2.4 GHZ - i7 3930K 6 Core x 3.06 GHZ / AMD Dual Core 2.6 GHZ - FX8150 8 Core x 3.6 GHZ Memory: 2GB - 16GB Hard Disk Space: 35GBVideo Card: NVIDIA 8600 GT 512MB VRAM NVIDIA GeForce GTX 680 2GB VRAM / Radeon HD 3400 512MB VRAM - Radeon HD 7970 3GB VRAM. The story is different this time around, Max is still haunted by the memories of his murdered wife and and child, but this time he is protecting some rich family. As you travel through the slums of Sao Paulo you begin to see the insane amount of detail put into buildings and the environment around you. The animations, while although can't compare with Crysis 2 or God of War 3, are still pretty neat and clear. Minimal requirements Processor Intel Dual Core 2.4 GHz / AMD Dual Core 2. No character feels or sounds cheesy thanks to the animations and the talent of the cast members. Max Payne has a strong storyline supported by great animations and brilliant voice acting. CPU: Intel Dual Core 2.4 GHz / AMD Dual Core 2.6 GHz. I could keep comparing the game to its predecessors but I think you get my point. Another thing about the cutscenes in this game was that there were too much and control was taken away from the gamer a lot, yet the cutscenes were awesome and worth it. Secondly, the comic-page cutscenes are gone as well to be replaced with motion scenes and I was a bit bothered as well by this because it was starting to feel less and less like the Max Payne we knew and loved. Firstly, while the previous games were set in the cold, dark, snowy nights of L.A., this game is set mostly in the blaring heat of Sao Paulo, Brazil and I didn't really appreciate it because it didn't feel like Max Payne anymore. Skip to 2012 and Rockstar release Max Payne 3, this time more different in many ways to its predecessors. Everything about them was awesome, like the never seen before bullet time, the cool looking comic-page cutscenes, and the amazing story and gameplay. Max Payne and Max Payne 2 were groundbreaking and innovative games that were released more than a decade or so ago.
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